L.A Noire's stunning new motion capture technology may not spread across Rockstar's future catalogue of games, according to Rockstar's VP of product Development, Jeronimo Barrera.
While Barrera is clearly a big fan of MotionScan, which takes credit for some of the amazing facial animation in Team Bondi's upcoming detective thriller, he has implied that some titles just won't warrant the use of the technology:
"We would love to see it implemented as widely as possible, whether it is appropriate will depend on the project. MotionScan is more than just the end result;" he told IGN.
"It's an entire approach to game development, so it will not work for every game. It's a huge part of L.A. Noire because it's tied to the core mechanics of analyzing a suspect's behaviour during interrogations and reading their emotional cues. It's a pioneering form of technology that breaks new ground for gameplay."
Rockstar revealed that specific release date soon.
Report: CVG
While Barrera is clearly a big fan of MotionScan, which takes credit for some of the amazing facial animation in Team Bondi's upcoming detective thriller, he has implied that some titles just won't warrant the use of the technology:
"We would love to see it implemented as widely as possible, whether it is appropriate will depend on the project. MotionScan is more than just the end result;" he told IGN.
"It's an entire approach to game development, so it will not work for every game. It's a huge part of L.A. Noire because it's tied to the core mechanics of analyzing a suspect's behaviour during interrogations and reading their emotional cues. It's a pioneering form of technology that breaks new ground for gameplay."
Rockstar revealed that specific release date soon.
Report: CVG
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